TUTORIALES
https://giancr.com/wp-content/uploads/2017/03/ejercicio_practico_crear_letras_00.jpg
540
960
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2017-03-30 16:01:452018-08-29 12:37:20Ejercicio práctico para crear texto en 3D
https://giancr.com/wp-content/uploads/2017/02/textplus_portada.jpg
390
748
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2017-02-23 01:31:242018-08-29 12:35:58Diferentes opciones para crear letras en 3D Max
https://giancr.com/wp-content/uploads/2017/02/portada_atajo.jpg
538
748
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2017-02-03 01:20:062018-08-29 12:34:56Nuevo! Atajos de teclado para 3ds Max
https://giancr.com/wp-content/uploads/2016/11/iluminar_escena_enlazando_hdr_y_vray_sun_00.jpg
422
748
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2016-11-13 00:30:372018-08-29 12:32:48Iluminar una escena enlazando HDRi y VRay Sun
https://giancr.com/wp-content/uploads/2016/09/fotogrametria_featured.jpg
445
748
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2016-09-18 22:05:492019-08-13 22:56:10Fotogrametría – versátil y funcional
https://giancr.com/wp-content/uploads/2016/08/simular_gotas_agua_mapas_normales_portada.jpg
445
748
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2016-08-02 01:02:002018-08-29 11:37:32Simular gotas de agua con mapa de normales
https://giancr.com/wp-content/uploads/2016/05/Featured_metodo-getty-images.jpg
572
748
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2016-05-29 21:57:532025-03-21 15:49:54Focus image with the method «Getty images» (English)
https://giancr.com/wp-content/uploads/2016/05/Featured_metodo-getty-images.jpg
572
748
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2016-05-29 21:52:532018-06-04 01:30:08Enfoque de imagen con el método «Getty images»
https://giancr.com/wp-content/uploads/2015/06/hard_surface_3d_mode_subdividir_imagen-destacada_parte03.jpg
310
760
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2016-03-30 14:55:182018-06-04 18:10:29Modelado Poligonal Esencial (Pequeños detalles) – Parte 03
https://giancr.com/wp-content/uploads/2016/03/crea_tus_propios_botones_01.jpg
310
760
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2016-03-24 03:39:062018-06-04 18:11:15Crea tus propios botones para tus scripts (Macroscript)
https://giancr.com/wp-content/uploads/2016/02/importar_illustrator_a_3dsmax_10.jpg
360
760
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2016-02-13 02:09:372021-09-07 18:04:29Importing illustrator file into 3ds max (English)
https://giancr.com/wp-content/uploads/2016/02/importar_illustrator_a_3dsmax_10.jpg
360
760
Giancr
https://giancr.com/wp-content/uploads/2021/05/logo-Giancr.png
Giancr2016-02-13 02:04:372018-06-04 18:11:53Importar vector Adobe Illustrator a 3ds max