https://giancr.com/wp-content/uploads/2017/04/tabla_de_resoluciones.jpg 540 960 Giancr https://giancr.com/wp-content/uploads/2017/12/logoweb-NOscrolling.png Giancr2017-04-21 16:15:172019-04-25 01:10:25Download print resolution table based on distance
I'm going to comment on a topic that often caused confusion when deciding what size we have to render when we need to cover a large area of surface...
https://giancr.com/wp-content/uploads/2014/09/hdri_image_background_12.jpg 600 800 Giancr https://giancr.com/wp-content/uploads/2017/12/logoweb-NOscrolling.png Giancr2014-09-09 13:55:572018-01-03 09:16:17Add HDRi as bakcground image
In this tutorial I will explain how to use a HDRi as wallpaper because it has to be good quality (good resolution in pixels) and put the camera in the correct position for the models that are in the scene look as if they really were in the floor
https://giancr.com/wp-content/uploads/2014/06/tutorial-hdri-vray-environment.jpg 750 1200 Giancr https://giancr.com/wp-content/uploads/2017/12/logoweb-NOscrolling.png Giancr2014-06-04 08:41:572019-04-25 01:39:24How illuminate HDRi “Environment” in 3ds max and VRay?
Welcome to this new tutorial that will explain how to use a HDRi for lighting a scene with 3ds max and render engine VRay from the Environment tab see how adding realistic lighting to your scene and in turn put reflections with HDRi, a practical and easy to follow tutorial step by step with the necessary downloads.
https://giancr.com/wp-content/uploads/2014/05/iluminar-con-HDRi-en-LightWave-y-Maxwell-Render_01-prepara-la-escena-sphelo.jpg 437 600 Giancr https://giancr.com/wp-content/uploads/2017/12/logoweb-NOscrolling.png Giancr2014-05-31 15:50:112018-04-30 11:19:32HDRi Lighting with LightWave and Maxwell Render
In this tutorial we will use a high quality HDRi to illuminate a basic scene, knowing each parameter Lightwave engine program with Maxwell Render of Next Limit, also we will review the most essential functions of the 3d camera