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Making of 3D Desktop

Sin categorizar, Tutorials, Uncategorized

Hello, in this personal project will show you step by step how I managed to create the lighting and post production of this scene

Books 3d

Drops on Coke

First a simple flat floor and one for the wall with a small bend in the corner

Floor and wall

Click image to enlarge

The first objects in the scene and lights: a Target Directional Light as sun, el VRay light dome that makes global illumination and VRay plane for reflection

Lights and first objects

Click image to enlarge

The lights setup: Target Directional Light, VRayLight plane and VRayLight dome

The lights setup

Floor Material

Floor Material

Testing lights, render with Target Direct light and VRay plane (no dome)

VRay dome light illumination without

Click image to enlarge

Render with Target Direct Light, VRay light plane and VRay Light dome, HDRi fantastic panorama that illuminates the whole scene HDRi download, HDRi of this wonderful high-quality interior illuminates not only the scene but serves to get the reflections on the objects, so did not have to create objects that reflect around.

Illumination with VRay Llight dome

Click image to enlarge

adding more objects in the scene, the books are the Vol.06 Books de model + model

Vol.06 Books model+model

Click image to enlarge

if you do not have library model + model can create your own books, it is easy:

Step 1: Splines

Create spline lines of different ways to 3 models book

Create books step 1

Click image to enlarge

Step 2: Extrude

Select one of the splines you created and apply the Extrude modifier

Create books step 2

Click image to enlarge

Step 3 : Bridge

Select some edges and closes the upper and lower face with bridge

Create books step 3

Click image to enlarge

 

Step 4: Chamfer

Select some edges and apply the Chamfer as shown in the picture

Create books step 4

Click image to enlarge

Step 5:Symmetry

Apply symmetry to the entire object to complete the other half of the book

Create books step 5

Click image to enlarge

Step 6: Box

Create a box in the book and repeat the process with the other Splines

Create books step 6

Click image to enlarge

 

The most difficult was to create water droplets in the Coke, here is the tutorial to Creating Water Drops in 3Ds max

Water Drops in 3Ds max

Click image to enlarge

Materials

HDRi
HDRi material

Click image to enlarge

Can
Can of Coke material

Click image to enlarge

Pencil
Pencil material

Click image to enlarge

 

Desk
Desk material

Click image to enlarge

Speakers
Speakers material

Click image to enlarge

Pencil-holders
Pencil-holders material

Click image to enlarge

 

 

The render settings

Render setup VRay

Click image to enlarge

Render setup elements

Click image to enlarge

Render Elements

ExtraTex and WireColor

GlobalIllumination and DiffuseFilter

RawLighting and Refraction

Reflection and Specular

The final render

Desk 3D the final render

Click image to enlarge



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14 April, 2014/0 Comments/by Giancr
Tags: HDRi, HDRi, making of, making of, postproducción, setup
https://giancr.com/wp-content/uploads/2014/01/escritorio-3d.jpg 795 1200 Giancr https://giancr.com/wp-content/uploads/2017/12/logoweb-NOscrolling.png Giancr2014-04-14 10:39:292018-04-30 11:12:31Making of 3D Desktop

Making of de Escritorio e iluminación

Tutoriales, Uncategorized
Escritorio 3d

Hola, en este proyecto personal te mostraré paso a paso como logré crear la iluminación y post producción de esta escena

Making of de Escritorio

Gotas de agua en lata de CocaCola

Primero un simple plano para el suelo y otro para la pared con una pequeña curva en la esquina

Suelo y Techo

Los primeros objetos en la escena y las luces: un Target Directional Light como sol, el VRay light dome que hace la iluminación global y un VRay plane para el reflejo

Luces y primeros objetos

La configuración de las luces: Target Directional Light, VRayLight plane y VRayLight dome

Configuración luces

Material del suelo

Material para el suelo

Probando luces, render con Target Direct light y VRay plane (sin dome)

Iluminación sin VRay light dome

Render con Target Direct Light, VRay light plane y VRay Light dome, el HDRi que ilumina toda la escena lo puedes Descargar aquí, este maravilloso HDRi de interior de gran calidad no solo ilumina toda la escena sino que sirve para obtener los reflejos en los objetos, así, no tuve que crear objetos alrededor que reflejen.

Iluminación con VRay Llight dome

añadiendo mas objetos en la escena, los libros son del Vol.06 Books de model + model, si no tienes esta librería, puedes crear tus propios libros, en este tutorial te explico como modelarlos.

Vol.06 Books model+model

si no tienes la librería de model+model puedes crear tus propios libros, es muy fácil:

Lo mas complicado fue crear las gotas de agua en la lata de Coca Cola, aquí está el tutorial para Crear Gotas de Agua en 3D

Gotas de agua en 3D

Materiales

HDRi

Material HDRi

Lata

Lata de CocaCola

Lapicero

Material Lapicero

Portalapices

Material portalapices

Altavoces

Material parlante

Escritorio

Material escritorio

 

La configuración del render

Render setup VRay

Render setup elements

Render Elements

ExtraTex and WireColor

GlobalIllumination and DiffuseFilter

RawLighting and Refraction

Reflection and Specular

El render final

Escritorio 3D render final


14 April, 2014/1 Comment/by Giancr
Tags: configuración, HDRi, making of, making of, postproducción, setup
https://giancr.com/wp-content/uploads/2014/01/escritorio-3d.jpg 795 1200 Giancr https://giancr.com/wp-content/uploads/2017/12/logoweb-NOscrolling.png Giancr2014-04-14 10:29:342018-06-05 10:27:36Making of de Escritorio e iluminación
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