I’m sure a lot has happened to us that we have the desired view from our scene and we realize that we are not in a VRay camera and want to move from the current view that we have(either from the perspective view or from a standard camera 3ds) to VRay Physical Camera, converting is very easy:
- If you are in a standard 3ds Max camera with nothing selected press the P key on the keyboard, that will change the perspective view.
- Now you’re in the perspective view creates a VRay camera anywhere in the scene, to create it will be selected, now press Ctrl + C on the keyboard, the latter will move the VRay selected camera to the position you currently see in perspective and adjust the parameters the Physical Camera to make it look like or actually very similar to the view perspective.
Summary: Change of the standard 3ds camera to perspective view using P creates a Physical Camera and press Ctrl + C.
It was easy right? I hope you have served. And if you have any questions do not hesitate to ask me leaving a comment.
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