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tutorial de iluminacion hdri lightdome en 3ds max y vray ejemplo 01

How illuminate HDRi “Light dome” in 3ds max and VRay?

Tutorials, Uncategorized
It is well known that one of the key aspects for a render realistic is their good lighting in this tutorial try this aspect thoroughly so that you can follow this tutorial step by step with all the necessary downloads also end some important tips to complete the use of HDRi.
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6 June, 2014
https://giancr.com/wp-content/uploads/2014/06/tutorial-de-iluminacion-hdri-lightdome-en-3ds-max-y-vray-ejemplo-01.jpg 564 772 Giancr https://giancr.com/wp-content/uploads/2017/12/logoweb-NOscrolling.png Giancr2014-06-06 10:37:212019-04-25 01:29:46How illuminate HDRi “Light dome” in 3ds max and VRay?

How illuminate HDRi “Environment” in 3ds max and VRay?

Tutorials, Uncategorized
Welcome to this new tutorial that will explain how to use a HDRi for lighting a scene with 3ds max and render engine VRay from the Environment tab see how adding realistic lighting to your scene and in turn put reflections with HDRi, a practical and easy to follow tutorial step by step with the necessary downloads.
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4 June, 2014
https://giancr.com/wp-content/uploads/2014/06/tutorial-hdri-vray-environment.jpg 750 1200 Giancr https://giancr.com/wp-content/uploads/2017/12/logoweb-NOscrolling.png Giancr2014-06-04 08:41:572019-04-25 01:39:24How illuminate HDRi “Environment” in 3ds max and VRay?
Escritorio 3d

Making of 3D Desktop

Sin categorizar, Tutorials, Uncategorized
In this personal "Making of 3D Desktop" project will show you step by step how I managed to create the lighting and post production of this scene, HDRi utilization and materials I used in each of the models, render settings and composition of the V-Ray render elements using Photoshop
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14 April, 2014
https://giancr.com/wp-content/uploads/2014/01/escritorio-3d.jpg 795 1200 Giancr https://giancr.com/wp-content/uploads/2017/12/logoweb-NOscrolling.png Giancr2014-04-14 10:39:292018-04-30 11:12:31Making of 3D Desktop
Camera resting

Parameters of the cameras and photographic settings

Sin categorizar, Tutorials, Uncategorized
In this tutorial I will explain the fundamental concepts and most important regarding the handling of the camera, this tutorial is applied to programs 3d cameras and cameras in real life (SLR), 3d cameras render engines try to simulate the reflex in handling. Although each application 3d sometimes renames some parameter (F-STOP = f / number) the use and concept are the same.
4 Comments
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24 March, 2014
https://giancr.com/wp-content/uploads/2013/03/camera-resting.jpg 650 940 Giancr https://giancr.com/wp-content/uploads/2017/12/logoweb-NOscrolling.png Giancr2014-03-24 13:53:442019-04-25 01:43:17Parameters of the cameras and photographic settings

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